Hiển thị các bài đăng có nhãn texturing / materials. Hiển thị tất cả bài đăng
Hiển thị các bài đăng có nhãn texturing / materials. Hiển thị tất cả bài đăng
How do you Save Scene Materials to a .mat file in Max 2011?
Nhãn:
texturing / materials,
user interface
/
Comments: (0)
Re-importing SketchUp models into current Max scenes
Nhãn:
texturing / materials,
user interface
/
Comments: (0)
I just had someone ask me a question based on this issue, and I thought I would post my solution. If you are modeling in SketchUp, then imp...
Iridescence: Part II, Bubbles
Nhãn:
iridescence,
texturing / materials
/
Comments: (0)
In my last post on iridescence, I explained using the shellac shader, which is a physically correct way to create iridescence for animations...
Iridescence: Part I, the CD effect
Nhãn:
iridescence,
texturing / materials
/
Comments: (0)
Iridescence. We all know what it is, and never knew what it was called. Technically it is the physical effect of a color changing based on...
Sketch-Up to 3DS Max does work!
Nhãn:
sketch-up,
texturing / materials
/
Comments: (0)
I constantly hear people say, “Sketch-Up to 3DS Max doesn’t work.” This statement just isn’t true. In fact, this is the process our compan...


