Hiển thị các bài đăng có nhãn texturing / materials. Hiển thị tất cả bài đăng
Hiển thị các bài đăng có nhãn texturing / materials. Hiển thị tất cả bài đăng

How do you Save Scene Materials to a .mat file in Max 2011?

How do you Save Scene Materials to a .mat file in Max 2011? If you have a scene with hundreds of materials and want to save them to a file, this can seem like quite a task. This has been an area of g...

Re-importing SketchUp models into current Max scenes

no image I just had someone ask me a question based on this issue, and I thought I would post my solution.  If you are modeling in SketchUp, then imp...

Iridescence: Part II, Bubbles

Iridescence: Part II,  Bubbles In my last post on iridescence, I explained using the shellac shader, which is a physically correct way to create iridescence for animations...

Iridescence: Part I, the CD effect

Iridescence: Part I,  the CD effect Iridescence. We all know what it is, and never knew what it was called. Technically it is the physical effect of a color changing based on...

Sketch-Up to 3DS Max does work!

Sketch-Up to 3DS Max does work! I constantly hear people say, “Sketch-Up to 3DS Max doesn’t work.” This statement just isn’t true. In fact, this is the process our compan...